Journey no. 101, Tuesday, 26 January 2027
Sleepy library
Stop 1: Klondike
Draw 1: the stock comes round again. In Draw 1 you can turn the stock as many times as you like, one card at a time. A card you pass over is not lost; it returns on the next pass, in the same order.
Play stop 1Stop 2: FreeCell
Keep the last cell open. Filling the final free cell leaves no room to manoeuvre. Do it when the move wins something concrete, such as freeing an ace.
Play stop 2Stop 3: Spider
Turn up face-down cards. Forty-four cards start face down. A move that turns one over is usually worth more than a move that only tidies a run.
Play stop 3