Journey no. 93, Monday, 18 January 2027
Hidden rows
Stop 1: Klondike
Choose which card fills a spot. When two cards could take the same place, such as two red sixes for one black seven, pick the one whose move turns over a hidden card or empties a column.
Play stop 1Stop 2: FreeCell
Kings belong at the head of a column. A king can't be placed on another card. Moving one into an empty column to build beneath it is a plan, not a waste of the space.
Play stop 2Stop 3: Spider
An empty column is your best tool. An empty column accepts any card or run. Use it to reorder runs and turn over cards, rather than parking a king there for good.
Play stop 3