Journey no. 90, Friday, 15 January 2027
Amber ledger
Stop 1: Klondike
Empty a column when a king is ready. An empty column only accepts a king. Clearing one is worth most when a king is waiting, in the waste or on top of hidden cards. Without a king to place, the space just sits there.
Play stop 1Stop 2: FreeCell
Build ordered runs early. Runs that go down in rank and alternate in colour can later move as one unit. Building them early keeps the table flexible.
Play stop 2Stop 3: Spider
Count your deals. The stock holds five rows of ten cards. The table shows how many deals are left, so you can plan where each new row will land.
Play stop 3