Journey no. 89, Thursday, 14 January 2027
Early table
Stop 1: Klondike
Dig in the tallest column. The right-hand columns start with the most face-down cards. Freeing them early pays off, because a long hidden stack late in the game is where Klondike deals usually stall.
Play stop 1Stop 2: FreeCell
Safe cards go home by themselves. A card moves to its foundation automatically when nothing still in play could need it: aces and twos always, higher cards once both cards of the other colour one rank lower are home.
Play stop 2Stop 3: Spider
Clear the shortest column. The column with the fewest cards is the quickest one to empty, and an empty column opens up the rest of the table.
Play stop 3