Solitaire Club
More games

Journey no. 66, Tuesday, 22 December 2026

Patient run

  1. 9♥A♥8♦Q♦8♠5♣9♠

    Stop 1: Klondike

    Draw 1. Deal kd1-006.

    Choose which card fills a spot. When two cards could take the same place, such as two red sixes for one black seven, pick the one whose move turns over a hidden card or empties a column.

    Play stop 1
  2. 6♥2♠10♦A♦Q♠8♥4♠5♣9♠Q♣7♠J♠9♣5♥6♣9♥6♠9♦2♣7♥7♣7♦J♥J♣10♣8♣10♠4♦6♦K♣K♦3♦8♦4♣J♦Q♦10♥5♦K♥A♠8♠3♣3♠K♠3♥Q♥5♠2♦A♣4♥

    Stop 2: FreeCell

    Classic. Deal fcc-093.

    Know how many cards can move. You can move (free cells + 1) × 2 to the power of empty columns cards at once. When the destination is itself an empty column, count one fewer empty column.

    Play stop 2
  3. Q♠J♠5♠6♠A♠8♠10♠Q♠9♠J♠

    Stop 3: Spider

    1 suit, optional. Deal sp1-029.

    An empty column is your best tool. An empty column accepts any card or run. Use it to reorder runs and turn over cards, rather than parking a king there for good.

    Play stop 3

All journeys