Journey no. 51, Monday, 7 December 2026
Patient hand
Stop 1: Klondike
Undo is part of the table. Undo goes all the way back to the deal. Every starting position here has a winning line checked by a solver, so stepping back to try another route is a fair way to play.
Play stop 1Stop 2: FreeCell
Keep the last cell open. Filling the final free cell leaves no room to manoeuvre. Do it when the move wins something concrete, such as freeing an ace.
Play stop 2Stop 3: Spider
A full run leaves by itself. A complete run from king down to ace in one suit is removed as soon as it forms. Eight runs clear the table.
Play stop 3