Journey no. 39, Wednesday, 25 November 2026
Snowy garden
Stop 1: Klondike
Choose which card fills a spot. When two cards could take the same place, such as two red sixes for one black seven, pick the one whose move turns over a hidden card or empties a column.
Play stop 1Stop 2: FreeCell
Safe cards go home by themselves. A card moves to its foundation automatically when nothing still in play could need it: aces and twos always, higher cards once both cards of the other colour one rank lower are home.
Play stop 2Stop 3: Spider
An empty column is your best tool. An empty column accepts any card or run. Use it to reorder runs and turn over cards, rather than parking a king there for good.
Play stop 3