Solitaire Club
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Journey no. 21, Saturday, 7 November 2026

The long table

  1. Q♥4♠4♦7♣10♥8♥A♠

    Stop 1: Klondike

    Draw 1. Deal kd1-021.

    Choose which card fills a spot. When two cards could take the same place, such as two red sixes for one black seven, pick the one whose move turns over a hidden card or empties a column.

    Play stop 1
  2. K♥J♥9♥6♦8♠10♦Q♥8♦3♦4♣8♣6♠7♦7♣5♥10♠J♦A♥K♦9♦8♥9♠9♣4♦3♥5♦3♣A♣K♣2♦2♠5♠Q♠Q♣Q♦6♣3♠7♠4♥7♥5♣2♣10♥10♣J♣6♥K♠2♥J♠A♦4♠

    Stop 2: FreeCell

    Classic. Deal fcc-108.

    Keep the last cell open. Filling the final free cell leaves no room to manoeuvre. Do it when the move wins something concrete, such as freeing an ace.

    Play stop 2
  3. 9♠2♠4♠Q♠J♠10♠7♠7♠3♠Q♠

    Stop 3: Spider

    1 suit, optional. Deal sp1-104.

    An empty column is your best tool. An empty column accepts any card or run. Use it to reorder runs and turn over cards, rather than parking a king there for good.

    Play stop 3

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