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Journey no. 8, Sunday, 25 October 2026

A clear column

  1. 5♦7♥8♠4♠2♠8♦6♣

    Stop 1: Klondike

    Draw 1. Deal kd1-020.

    Dig in the tallest column. The right-hand columns start with the most face-down cards. Freeing them early pays off, because a long hidden stack late in the game is where Klondike deals usually stall.

    Play stop 1
  2. 9♦10♠7♦8♥K♦5♣4♥J♥8♠Q♥3♥A♦2♥6♦10♣7♠9♠3♦8♦9♣10♦4♠3♣J♦A♣9♥5♦J♠2♦4♣Q♦8♣7♣K♥K♣4♦6♣5♥3♠10♥J♣Q♠5♠Q♣2♣7♥A♥2♠6♠K♠6♥

    Stop 2: FreeCell

    Classic. Deal fcc-019.

    An empty column beats a free cell. A free cell holds one card. An empty column holds a whole ordered run and doubles how many cards you can move at once.

    Play stop 2
  3. J♠9♠A♠2♠9♠9♠7♠8♠3♠Q♠

    Stop 3: Spider

    1 suit, optional. Deal sp1-051.

    Clear the shortest column. The column with the fewest cards is the quickest one to empty, and an empty column opens up the rest of the table.

    Play stop 3

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