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Journey no. 7, Saturday, 24 October 2026

Kings at the door

  1. 6♠10♦K♠Q♣2♦8♥J♥

    Stop 1: Klondike

    Draw 1. Deal kd1-103.

    Turn over hidden cards first. When two moves look equally good, choose the one that turns over a face-down card. Every hidden card you expose is information you did not have a moment ago, and it often decides your next three moves.

    Play stop 1
  2. 10♥K♦4♥3♥6♥9♥Q♣J♠2♥J♦J♥7♦A♦9♠Q♦A♠K♥K♠8♣7♠Q♠9♦6♣4♦10♣6♠3♦5♣8♥10♦A♥2♠3♣5♥9♣10♠3♠6♦2♣Q♥J♣5♠2♦A♣7♣8♦K♣4♣5♦4♠8♠7♥

    Stop 2: FreeCell

    Classic. Deal fcc-086.

    Find the aces and twos first. Before your first move, find where the aces and twos sit. The cards lying on top of them are the first problem the deal has set you.

    Play stop 2
  3. A♠7♠7♠8♠Q♠8♠7♠10♠4♠10♠

    Stop 3: Spider

    1 suit, optional. Deal sp1-010.

    Kings make columns heavy. A king only moves into an empty column. Try not to let one settle on top of face-down cards you still need.

    Play stop 3

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